Video games as culture MURIEL Daniel; CRAWFORD Garry Considering the role and importance of video games in contemporary society
Material type:
TextLanguage: English Publication details: New York Routledge 2018Description: xiv,194p. cmISBN: - 9781138655119
- Y:395:(D65,45), Q8
| Item type | Current library | Home library | Call number | Status | Barcode | |
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Ratan Tata Library | Ratan Tata Library | Y:395:(D65,45) Q8 (Browse shelf(Opens below)) | Available | RT1501594 |
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| Y:395:(D65,45) Q0 Television Prodhyogik aur sanskritik roop. Tr by Deepu Rai | Y:395:(D65,45) Q0 Television Prodhyogik aur sanskritik roop. Tr by Deepu Rai | Y:395:(D65,45) Q3 Public space, media space | Y:395:(D65,45) Q8 Video games as culture Considering the role and importance of video games in contemporary society | Y:395:(S) Q0 Visual art and education in an era of designer capitalism | Y396.1.N8 M6 Mountain people | Y396.6.N6 L2 Mountain people |
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