| 000 | 01411nam a2200229 4500 | ||
|---|---|---|---|
| 005 | 20250506115830.0 | ||
| 008 | 250506b |||||||| |||| 00| 0 eng d | ||
| 020 | _a9780262047296 | ||
| 037 | _cTextual | ||
| 040 |
_aRTL _cRTL |
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| 084 |
_aX:(B2892) R2 _qRTL |
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| 100 |
_aCarpenter, Jeffrey _9728345 |
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| 245 | _aGame theory and behavior | ||
| 260 |
_aLondon _bMit press _c2022 |
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| 300 |
_axxi, 699 p. _bIncludes bibliographical reference and index |
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| 520 | _aThis introductory text on game theory provides students with both the theoretical tools to analyze situations through the logic of game theory and the intuition and behavioral insights to apply these tools to real-world situations. It is unique among game theory texts in offering a clear, formal introduction to standard game theory while incorporating evidence from experimental data and introducing recent behavioral models. Students will not only learn about incentives, how to represent situations as games, and what agents “should” do in these situations, but they will also be presented with evidence that either confirms the theoretical assumptions or suggests a way in which the theory might be updated. | ||
| 650 |
_aHuman behavior _9754403 |
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| 650 | _aGame Theory | ||
| 650 |
_aEconomics psychological aspects _9752510 |
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| 700 |
_aRobbett, Andrea _eCo-author _9728345 |
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| 942 |
_2CC _n0 _cTB _hX:(B2892) R2 |
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| 999 |
_c1311812 _d1311812 |
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